In this video we focus on finishing the character data component - complementary stats, functions, buffs, interact calls...
Content:
0:00 Intro & Planning
1:42 Adding Stats & Functions
8:28 armor class & buffs
12:22 Health & Stamina (resources)
31:59 Update the interface functions
Disclaimer - this is a part of a multi-episode dev log that took over 40 hours to complete. Best watched in order. The goal of the game is to make a 3v3 multiplayer game with melee combat, stat-based character interaction and team goals to pursue in the lifetime of a session. Abilities are made with the ABLE ability system. Networking supported by "advanced sessions" over Steam. The game uses replicated animation states, montages, and inventory/equipment from the AGR PRO plugin (Free). Characters created with Reallusion Character Creator 3.
Resources used:
• https://www.unrealengine.com/marketplace/en-US/product/able-ability-system
• https://www.unrealengine.com/marketplace/en-US/product/agr-pro
• https://www.unrealengine.com/marketplace/en-US/profile/Kubold
• https://www.unrealengine.com/marketplace/en-US/product/fantasy-and-medieval-artchitecture-kit
• https://www.unrealengine.com/marketplace/en-US/profile/Rimaye.Std
• https://www.unrealengine.com/marketplace/en-US/product/medieval-combat-sounds
• https://www.reallusion.com/
• https://www.unrealengine.com/marketplace/en-US/product/footsteps-sounds-with-blueprint-setup
• https://www.unrealengine.com/marketplace/en-US/product/medieval-weapons-ultimate-pack
If I missed any resources I definitely showed them in the process of creation of this video. I will try to update the list if found it incomplete.
-----------------------
If you like my content don't forget to like and subscribe! :)
AGR PRO was created thanks to the community support on Patreon:
https://www.patreon.com/angeiv?fan_landing=true
Channel support:
https://www.youtube.com/channel/UCWZokltV5kbpOgkDZG1YQmg/join
Discord:
https://discord.gg/KmtpmxfVb6
Content:
0:00 Intro & Planning
1:42 Adding Stats & Functions
8:28 armor class & buffs
12:22 Health & Stamina (resources)
31:59 Update the interface functions
Disclaimer - this is a part of a multi-episode dev log that took over 40 hours to complete. Best watched in order. The goal of the game is to make a 3v3 multiplayer game with melee combat, stat-based character interaction and team goals to pursue in the lifetime of a session. Abilities are made with the ABLE ability system. Networking supported by "advanced sessions" over Steam. The game uses replicated animation states, montages, and inventory/equipment from the AGR PRO plugin (Free). Characters created with Reallusion Character Creator 3.
Resources used:
• https://www.unrealengine.com/marketplace/en-US/product/able-ability-system
• https://www.unrealengine.com/marketplace/en-US/product/agr-pro
• https://www.unrealengine.com/marketplace/en-US/profile/Kubold
• https://www.unrealengine.com/marketplace/en-US/product/fantasy-and-medieval-artchitecture-kit
• https://www.unrealengine.com/marketplace/en-US/profile/Rimaye.Std
• https://www.unrealengine.com/marketplace/en-US/product/medieval-combat-sounds
• https://www.reallusion.com/
• https://www.unrealengine.com/marketplace/en-US/product/footsteps-sounds-with-blueprint-setup
• https://www.unrealengine.com/marketplace/en-US/product/medieval-weapons-ultimate-pack
If I missed any resources I definitely showed them in the process of creation of this video. I will try to update the list if found it incomplete.
-----------------------
If you like my content don't forget to like and subscribe! :)
AGR PRO was created thanks to the community support on Patreon:
https://www.patreon.com/angeiv?fan_landing=true
Channel support:
https://www.youtube.com/channel/UCWZokltV5kbpOgkDZG1YQmg/join
Discord:
https://discord.gg/KmtpmxfVb6
- Category
- Belle Delphine
- Tags
- UE4, Unreal Engine 4, AGR
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